Hey everyone, and welcome to yet another exciting Juicy Dev week! Yes, I am a little late this week, but for good reason. I figured that since I'm releasing these blog updates so close to Saturday, why not incorporate them into a Saturday post? That would save duplicate images being splattered all over the #ScreenshotSaturday pages. So, from now on I'll probably start doing these blogs on Saturday rather than the Friday night. Now then, on to the dev talk! This week I have managed to implement the 'Game Over' elements as well as 're-implementing' the power-up system (basically just plugging them back into my code). I'm super excited to show you some game-play footage of the 'Game Over' screen. I can't tell you how good it is to be able to finally replay the game straight away. Before, I had to exit out of the game completely and then start it back up again... it was very painful. As you may have noticed, the UI elements have been adjusted slightly so that now I'm utilizing more of the 'Game Over' banner's real estate rather than just the middle of it. This change feels a lot less cluttered and a lot more comfortable. Again, let me know what you think! Originally, I had been tossing up between separate animated elements (i.e. the 'Game Over' text, the 'Score' text and the 'What Happened' text to spring into existence one at a time), and having everything on the one static image. I ended up keeping these elements within the one image, since having them all animated made it feel busy and too slow for the 'in and out' game-play. Next week I'm hoping to implement the Medal designs, as well as fix a few small bugs here and there (aesthetic as well as programmatic). I'm also hoping to begin work on the actual main menu page, which I cannot wait for! I have a design in mind which I hope you all will enjoy. But besides that I think that's it for this week. I can see it's getting to the point of an actual finished game. It's definitely coming close to a close... Close to a close... wow, that's a weird sentence. Anyway, Until next week! Thanks for reading!
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AuthorLindsay is a solo game developer, designing and creating games that he hopes all will enjoy. Archives
February 2020
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